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IPRO02

COMENTARIOS ESTADÍSTICAS RÉCORDS
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Título del Test:
IPRO02

Descripción:
VOCAB 0001

Fecha de Creación: 2026/02/11

Categoría: Otros

Número Preguntas: 15

Valoración:(0)
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A software program designed to perform specific tasks or functions on a computer or mobile device: Web. Site. Scrum. Application.

A widely-used programming language for developing Android applications: Swift. Kotlin. Java. Flutter.

A set of rules and protocols that allows different software applications to communicate with each other: Application Programming Interface. User Experience. User Interface. Release Candidate.

Testing the performance and scalability of an application under simulated user loads to ensure it can handle expected traffic levels: User Retention. Conversion Rate. App Analytics. Load Testing.

The process of encoding data so that only authorized parties can access it, ensuring data security and privacy: Data Encryption. Voice-Based Apps. App Permissions. Crash Reporting.

Earning commission by promoting other companies’ products or services within the app: Ad-Based Revenue. Affiliate Marketing. In-App Purchases. Load Testing.

A phase of software development where a version of the software is released to a limited audience for testing and feedback before its official release: App Store. Version Control. Beta Testing. Freemium.

A Microsoft-owned framework for building cross-platform mobile apps using C# and .NET: React Native. Flutter. Java. Xamarin.

A visual framework used to implement agile software development that emphasizes continuous delivery and encourages active, ongoing participation from stakeholders: Kanban. Prototyping. Scrum. Java.

An application software that runs on a web server and is accessed through a web browser over the internet: Web App. Cross-Platform App. Mobile App. Native App.

The process of creating early, scaled-down versions of a software system to demonstrate concepts, test ideas, and gather feedback: Kanban. Prototyping. Scrum. Kotlin.

A programming language used primarily by Apple for macOS and iOS app development before the introduction of Swift: Xamarin. Objective-C. Flutter. Backend.

A set of rules and protocols that allows different software applications to communicate with each other: Application Programming Interface. App store. Release candidate. Version control.

Transactions within a mobile application where users can buy virtual goods or services: Freemium. Affiliate Marketing. Subscription Model. In-App Purchases.

The process of encoding data so that only authorized parties can access it, ensuring data security and privacy: App Permissions. Two-Factor Authentication. Data Encryption. General Data Protection Regulation.

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